Thread-local variables in Java (ctd)
On the previous page, we saw an example of using ThreadLocal
to pool Calendar objects. On this page, we consider what are the general criteria for
choosing ThreadLocal?
When to use ThreadLocal?
So what are other good candidates for object re-use via ThreadLocal? Basically,
objects where:
- The objects are non-trivial to construct;
- An instance of the object is frequently needed by a given thread;
- The application pools threads, such as in a typical server
(if every time the thread-local is used it is
from a new thread, then a new object will still be created on each call!);
- It doesn't matter that Thread A will never share an instance with Thread B;
- It's not convenient to subclass Thread. If you can subclass
Thread, you could add extra instance variables to your subclass instead
of using ThreadLocal. But for example, if you
are writing a servlet running in an off-the-shelf servlet runner such as
Tomcat, you generally have no control over the class of created threads.
Of course, even if you can subclass Thread, you may simply prefer the
cleaner syntax of ThreadLocal.
That means that typical objects to use with ThreadLocal could be:
- Random number generators (provided a per-thread sequence was acceptable);
- Collators;
- native ByteBuffers (which in some environments cannot
be destroyed once they're created);
- XML parsers or other cases where creating an instance involves going
through slightly non-trival code to 'choose a registered service provider';
- Per-thread information such as profiling data which will be periodically
collated.
Note that it is generally better not to re-use objects that are
trivial to construct and finalize. (By "trivial to finalize", we mean
objects that don't override finalize.) This is because recent garbage
collector implementations are optimised for "temporary" objects that are constructed,
trivially used and then fall out of scope without needing to be added to the
finalizer queue. Pooling something trivial like a
StringBuffer, Integer or small byte array can actually
degrade performance on modern JVMs.
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Editorial page content written by Neil Coffey. Copyright © Javamex UK 2021. All rights reserved.